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Tutorial 46 – Creating an Asteroid in Zbrush and Octane for Cinema 4D

Tutorial 46 – Creating an Asteroid in Zbrush and Octane for Cinema 4D

by Sam Welker | Aug 9, 2016 | Featured, Modeling, Octane Render, Tutorials

With the new release of our latest product the Mountain Kit we thought we wanted to show how you can use the toolkit to create some fancy renders such as this one of an asteroid. Preview: Tutorial:   You can learn more about the mountain kit in the following...
Tutorial 45 – Houdini Smoke Object Based Velocity Inheritance

Tutorial 45 – Houdini Smoke Object Based Velocity Inheritance

by Sam Welker | Aug 9, 2016 | Featured, Houdini, Tutorials

When working in Houdini simulations you need to be sure that your simulation is realistic. One key aspect is understanding when and how you can move your simulations. In this video I show you how to use Houdini to set an initial velocity for you pyro simulations using...
Think Particle Tutorial 40 – Creating Trees in Cinema 4D

Think Particle Tutorial 40 – Creating Trees in Cinema 4D

by Sam Welker | Oct 6, 2015 | Featured, Modeling, preset, Procedural Modeling, Products, R16, Thinking Particles, TP Toolkit, Tutorials

Creating Trees: Generating a tree is a complicated process for which I’ve seen many solutions around, all costing over thousands of dollars. Built into Cinema 4D you have the option to work with the MoSpline and the turtle feature built into it, but that can be...
Think Particle Tutorial 37 – Character Sculpting and Design in Cinema 4D (Rendered with Arnold)

Think Particle Tutorial 37 – Character Sculpting and Design in Cinema 4D (Rendered with Arnold)

by Sam Welker | Jul 25, 2015 | Featured, Hair, Modeling, R16, Rendering, tutorial preview, Tutorials

In this video I discuss a project break down of a character design sculpted and modeled directly in Cinema 4D! We use no 3rd party tools to create the character until render time where we use Arnold. This technique applies identically to Cinema 4D’s Physically...
TP Toolkit 1.3 Update Released!

TP Toolkit 1.3 Update Released!

by Sam Welker | Mar 30, 2015 | Thinking Particles, TP Toolkit, Tutorials

We have released the 1.3 update of the TP Toolkit including some new features like Custom Turbulence and a visual documentation series! Each object had an update and was cleaned up as well so no more duplicate or unnecessary Thinking Particle Groups. We are very...
Think Particle Tutorial 33 – Designing Turbulent Strands in Cinema 4D

Think Particle Tutorial 33 – Designing Turbulent Strands in Cinema 4D

by Sam Welker | Feb 26, 2015 | Hair, R16, Thinking Particles, TP Toolkit, tutorial preview, Tutorials

In this tutorial we use the TP Toolkit found at http://motion.academy/shop to create some really cool dynamic strands. Save 15% on your cart on our blog with the discount code: strandstutorial This will be a fun video that takes just over half and hour to show you two...
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