by Sam Welker | Sep 16, 2016 | Featured, Rendering, Tutorials
In this tutorial we cover 5 different lighting setups. We talk about theory and how to balance lighting. Learn more about how you can better light your scenes in this video....
by Sam Welker | Sep 16, 2016 | Featured, Tutorials
In this tutorial we learn how to give particles in a POP network a color at their creation time that sticks with them throughout their life cycle. These colors are individual and can be used at render time to create beautiful animations!...
by Sam Welker | Sep 13, 2016 | Featured, Tutorials
In our latest tutorial we go over fracturing and dynamic fracturing in Houdini....
by Sam Welker | Sep 13, 2016 | Featured, Tutorials
In our latest tutorial we go over some powerful techniques in Houdini. We use VOP POPs in Houdini to control particle positions with User Data during simulation....
by Sam Welker | Sep 11, 2016 | Featured, Tutorials
In our latest tutorial we go over some fun Xpresso techniques inspired by Houdini. In this video we specifically cover controlling point colors with Xpresso and a unique way to affect geometry with a formula node. The majority of this is a project breakdown so we have...
by Sam Welker | Aug 10, 2016 | Featured, Modeling, Tutorials
With the new release of our latest product the Mountain Kit we thought we wanted to show how you can use the toolkit to create some fancy renders such as this one of an asteroid. Preview: Tutorial: You can learn more about the mountain kit in the following...