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Tutorial 52 – 5 Ways to Light your Scene

Tutorial 52 – 5 Ways to Light your Scene

by Sam Welker | Sep 16, 2016 | Featured, Rendering, Tutorials

In this tutorial we cover 5 different lighting setups. We talk about theory and how to balance lighting. Learn more about how you can better light your scenes in this video....

Think Particle Tutorial 51 – Coloring Particles at Birth in Houdini

by Sam Welker | Sep 16, 2016 | Featured, Tutorials

In this tutorial we learn how to give particles in a POP network a color at their creation time that sticks with them throughout their life cycle. These colors are individual and can be used at render time to create beautiful animations!...

Tutorial 50 – Fracturing and Dynamic Fracturing in Houdini

by Sam Welker | Sep 13, 2016 | Featured, Tutorials

In our latest tutorial we go over fracturing and dynamic fracturing in Houdini....

Tutorial 49 – Controlling Particles with User Data and VOP POPs

by Sam Welker | Sep 13, 2016 | Featured, Tutorials

In our latest tutorial we go over some powerful techniques in Houdini. We use VOP POPs in Houdini to control particle positions with User Data during simulation....
Tutorial 48 – Cinema 4D R18 Control Vertex Colors with Xpresso + Freebie

Tutorial 48 – Cinema 4D R18 Control Vertex Colors with Xpresso + Freebie

by Sam Welker | Sep 11, 2016 | Featured, Tutorials

In our latest tutorial we go over some fun Xpresso techniques inspired by Houdini. In this video we specifically cover controlling point colors with Xpresso and a unique way to affect geometry with a formula node. The majority of this is a project breakdown so we have...
Tutorial 47 – Creating an Asteroid in Mudbox

Tutorial 47 – Creating an Asteroid in Mudbox

by Sam Welker | Aug 10, 2016 | Featured, Modeling, Tutorials

With the new release of our latest product the Mountain Kit we thought we wanted to show how you can use the toolkit to create some fancy renders such as this one of an asteroid. Preview: Tutorial:   You can learn more about the mountain kit in the following...
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Recent Posts

  • Tutorial 52 – 5 Ways to Light your Scene
  • Think Particle Tutorial 51 – Coloring Particles at Birth in Houdini
  • Tutorial 50 – Fracturing and Dynamic Fracturing in Houdini
  • Tutorial 49 – Controlling Particles with User Data and VOP POPs
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