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Think Paricle is a motion graphics and visual effects blog. We work with industry leading tools such as Maxon Cinema 4D, SideFX Houdini, Solid Angle Arnold, Black Magic Design Fusion and Resolve, The Adobe Creative Cloud, and more.

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Recent Posts / View All Posts


Think Particle Tutorial 40 – Creating Trees in Cinema 4D

| Featured, Modeling, preset, Procedural Modeling, Products, R16, Thinking Particles, TP Toolkit, Tutorials | No Comments

Creating Trees: Generating a tree is a complicated process for which I’ve seen many solutions around, all costing over thousands of dollars. Built into Cinema 4D you have the option…


Think Particle Tutorial 39 – Create a Procedural Planet in Octane

| Featured, Modeling, Procedural Modeling, Rendering, Texturing | No Comments

Planets in Cinema 4D Have you wanted to learn how to make a space render of a planet? Well now you can! In this tutorial we’re going to procedurally generate a…

Screen Shot 2015-09-07 at 11.05.46 PM

Think Particle Tutorial 38 – Controlling Splines like a Mad Scientist (Using Xpresso)

| Featured, Procedural Modeling, R16, Rigging, Xpresso | One Comment

In this video I show off a cool technique that I have used with the crazy combination of Xpresso and User data. I show you how you can build your…


Something’s coming!

| Featured | No Comments

I have some more work to share with you. I’ve been developing a new preset that works with Octane this time. It’s for lighting so let’s get some images to…